Event #1: Your BE will regenerate life and energy 10x faster!
Event #2: Stake 4 your life, more details here

Gameplay description

In a standard block-explorer battle you select your block-explorer and set your strategy for your attack and your defense.
Your opponent is doing the same. The result are two sets of attacks and defenses.

To understand what UP/MID/DOWN mean:
Attack: UP => punch to head / MID => punch to stomach / DOWN => kick to legs)
Defense: UP => duck / MID => step back / DOWN => jump up)

After both players joined the game and confirmed the message in upland, the fight starts.

The system is going to calculate some stats for your block-explorer, e.g. your attack power (based on strength).
After that it is starting the fighting rounds:
We match the attack and defense actions from the player and calculate the damage dealt from P1=>P2 and P2=>P1:
If the attacker actions differs from the defenders actions, we got a hit.
Now we do a random generator to check if it would be a critical hit. If yes, the damage gets doubled.
We divide the damage with the vitality. If the 10% bonus on vitality is choosen, the damage will be divided by 1.1
The life of the block-explorer will now be reduced by the damage taken. Next, we reduce both block-explorer energy by 1.
Now we check, if either one of the player got life or energy to 0 or less.
If one player has 0 life or energy he gets defeated (either by dead or exhaust).
If both players got a 0 we get a draw.
If bot player got numbers greater zero, we start the next round. (including new random chances for crit hits)
In round 2 we select the attacks and defenses from the selected for round 2 (UP, MID, DOWN)

If we go to a round 6, we take the first selections again. Round 11: first again, ...

example of a fight:

 Player 1Player 2
roundactionslifeenergyattacklifeenergyattack
start 58.0028.006.1058.0028.006.00
round1P1 Att UP => P2 Def MID and
P2 Att MID => P1 Def DOWN
-6.00
52.00
27.006.10-5.55
52.45
27.006.00
round2P1 Att UP => P2 Def MID and
P2 Att MID => P1 Def UP
-6.00
46.00
26.006.10-5.55
46.90
26.006.00
round3P1 Att DOWN => P2 Def MID and
P2 Att MID => P1 Def UP
-6.00
40.00
25.006.10-5.55
41.35
25.006.00
round4P1 Att MID => P2 Def MID and
P2 Att MID => P1 Def UP
-6.00
34.00
24.006.10-0.00
41.35
24.006.00
round5P1 Att DOWN => P2 Def MID and
P2 Att MID => P1 Def MID
-0.00
34.00
23.006.10-5.55
35.80
23.006.00
round6P1 Att UP => P2 Def MID and
P2 Att MID => P1 Def DOWN
-6.00
28.00
22.006.10-5.55
30.25
22.006.00
round7P1 Att UP => P2 Def MID and
P2 Att MID => P1 Def UP
-6.00
22.00
21.006.10-5.55
24.70
21.006.00
round8P1 Att DOWN => P2 Def MID and
P2 Att MID => P1 Def UP
-6.00
16.00
20.006.10-5.55
19.15
20.006.00
round9P1 Att MID => P2 Def MID and
P2 Att MID => P1 Def UP
-6.00
10.00
19.006.10-0.00
19.15
19.006.00
round10P1 Att DOWN => P2 Def MID and
P2 Att MID => P1 Def MID
-0.00
10.00
18.006.10-5.55
13.60
18.006.00
round11P1 Att UP => P2 Def MID and
P2 Att MID => P1 Def DOWN
-6.00
4.00
17.006.10-5.55
8.05
17.006.00
round12P1 Att UP => P2 Def MID and
P2 Att MID => P1 Def UP
-6.00
-2.00
16.006.10-5.55
2.50
16.006.00

P1 dead

Now the database gets updated with the life and energy values for the block explorer. (Both regenerate at 1 point every hour)